<?xml version="1.0" encoding="ISO-8859-1"?>
<?xml-stylesheet title="XSL_formatting" type="text/xsl" href="includes/rss/rss_20.xsl" ?>

<rss version="2.0" 
 xmlns:dc="http://purl.org/dc/elements/1.1/"
 xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
 xmlns:admin="http://webns.net/mvcb/"
 xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">

<channel>
<title>Blood&#x26;Fire COD</title>
<link>http://www.bloodandfire.org/cod</link>
<description>Web PIT</description>
<copyright>Blood&#x26;Fire COD</copyright>
<generator>Blood&#x26;Fire COD Evo RSS Parser</generator>
<ttl>60</ttl>

<image>
<title>Blood&#x26;Fire COD</title>
<url>http://www.bloodandfire.org/cod/images/evo/minilogo.gif</url>
<link>http://www.bloodandfire.org/cod</link>
<width>94</width>
<height>15</height>
<description>Nuke-Evolution Powered Site</description>
</image>
<dc:language>en-us</dc:language>
<dc:creator>admin@bloodandfire.org</dc:creator>
<dc:date>2010-09-10T05:48:01-04:00</dc:date>

<sy:updatePeriod>hourly</sy:updatePeriod>
<sy:updateFrequency>1</sy:updateFrequency>
<sy:updateBase>2010-09-10T05:48:01-04:00</sy:updateBase>

<item>
<title>COD:World at War 1.7 patch</title>
<link>http://www.bloodandfire.org/cod/modules.php?name=Downloads&amp;op=getit&amp;lid=12</link>
<description><![CDATA[Call of Duty: World at War PC Patch 1.7<br />
Submitted: November 24th, 2009 <br />
<br />
Notes:<br />
<br />
•Fixed an MP server crash exploit.<br />
•Fixed a voice chat crash on systems with no default recording device selected.<br />
•Fixed an issue causing erroneous duplicate qport errors.<br />
•Server admins can disable team switching by setting g_allow_teamchange to 0. Players will be restricted to Auto-Assign in team-based gametypes.]]></description>
<guid isPermaLink="false">12@http://www.bloodandfire.org/cod</guid>
<dc:subject>COD:World at War 1.7 patch</dc:subject>
<dc:date>2009-11-24T19:47:20-04:00</dc:date>
<dc:creator>Posted by Blood&#x26;Fire COD</dc:creator>
</item>

<item>
<title>COD:World at War 1.6 patch</title>
<link>http://www.bloodandfire.org/cod/modules.php?name=Downloads&amp;op=getit&amp;lid=11</link>
<description><![CDATA[Call of Duty: World at War PC Patch 1.6<br />
Submitted: September 18th, 2009 <br />
<br />
Notes:<br />
<br />
•3 new Multiplayer maps: Battery (mp_drum), Breach (mp_bgate), Revolution (mp_vodka)! <br />
•New Nazi Zombie map: Der Riese (nazi_zombie_factory), an all-new Zombie map set in a secret Nazi research facility featuring the Pack A Punch Machine, Teleporters, and many more undead hordes! <br />
•Exploits pertaining to Demo playback. <br />
•Favorites list now ignores filter settings. <br />
•Fixed S&#x26;D round counting error when round limit is reached. <br />
•New feature: in-game Add to Favorites. <br />
•Friends list: green online indicator. <br />
•Starting the game in Safe Mode will no longer toggle the “Soften Smoke Edges” graphic option. <br />
•Fixed various crashes. <br />
•Mods: Client will no longer join a modded Co-op server via Game Invite unless they have that mod loaded. <br />
•Mods: Client running a mod will be asked to unload the mod if they attempt to join an unmodded server. <br />
•Mods: All single player levels can now be run with a mod loaded.]]></description>
<guid isPermaLink="false">11@http://www.bloodandfire.org/cod</guid>
<dc:subject>COD:World at War 1.6 patch</dc:subject>
<dc:date>2009-09-19T10:32:29-04:00</dc:date>
<dc:creator>Posted by Blood&#x26;Fire COD</dc:creator>
</item>

<item>
<title>COD:World at War 1.5 patch</title>
<link>http://www.bloodandfire.org/cod/modules.php?name=Downloads&amp;op=getit&amp;lid=10</link>
<description><![CDATA[Call of Duty: World at War PC Patch 1.5 – Sponsored by Treyarch &#x26; GGL<br />
Submitted: July 17th, 2009 <br />
<br />
Notes:<br />
<br />
•3 new MP maps: Banzai, Corrosion, Sup Pens!<br />
•1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!<br />
•CO-OP hosts can now kick players from their lobby<br />
•Improved dog spawning in MP<br />
•Addressed an issue with Zombie pathing• Fixed an instance of the player model displaying incorrectly<br />
•Some unhandled exception errors have been addressed<br />
•Improved server browser’s refresh functionality when the Source is set to ‘Favorites’<br />
•Added support for CODTV<br />
•“cg_DrawFPS 1” now only displays FPS and cg ms/frame<br />
•Added RCon command &#x22;teamstatus&#x22; to display players’ team information<br />
•Mods: Added joinsquad script function<br />
•Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters<br />
•Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps<br />
•Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error<br />
•Mods: Increased the amount of mods displayable in the Mods menu<br />
•Mods: Fixed a crash related to the mod.arena file]]></description>
<guid isPermaLink="false">10@http://www.bloodandfire.org/cod</guid>
<dc:subject>COD:World at War 1.5 patch</dc:subject>
<dc:date>2009-07-17T22:18:14-04:00</dc:date>
<dc:creator>Posted by Blood&#x26;Fire COD</dc:creator>
</item>

<item>
<title>Call of Duty 4 1.7 patch</title>
<link>http://www.bloodandfire.org/cod/modules.php?name=Downloads&amp;op=getit&amp;lid=9</link>
<description><![CDATA[Description:<br />
The Call of Duty 4: Modern Warfare patch 1.7 has been released already! It addresses some pretty important issues:<br />
<br />
* Fixed an exploit that allowed players to access certain console dvars during multi-player matches.<br />
* Fixed a crash that could occur when a Chinatown Sabotage match would go into over-time.<br />
* Fixed a bug where the MP icons (Bomb, Defend, Capture, etc) were always showing up as English regardless of the install language. <br />
<br />
<br />
Important: this patch is incremental. That means it requires patch 1.6 for those of you upgrading from a fresh install.]]></description>
<guid isPermaLink="false">9@http://www.bloodandfire.org/cod</guid>
<dc:subject>Call of Duty 4 1.7 patch</dc:subject>
<dc:date>2009-07-17T20:41:40-04:00</dc:date>
<dc:creator>Posted by Blood&#x26;Fire COD</dc:creator>
</item>

<item>
<title>Call of Duty 4 1.6 patch</title>
<link>http://www.bloodandfire.org/cod/modules.php?name=Downloads&amp;op=getit&amp;lid=8</link>
<description><![CDATA[The 1.6 patch is also known as The Variety Map Pack, This patch includes four new multiplayer maps as well as the v1.6 patch which adds support for the new maps, fix a server crash exploit recently reported by the community, and a few additional features and bug fixes. New maps are mp_creek, mp_broadcast, mp_carentan (aka chinatown) and mp_killhouse.]]></description>
<guid isPermaLink="false">8@http://www.bloodandfire.org/cod</guid>
<dc:subject>Call of Duty 4 1.6 patch</dc:subject>
<dc:date>2009-07-17T20:39:48-04:00</dc:date>
<dc:creator>Posted by Blood&#x26;Fire COD</dc:creator>
</item>

<item>
<title>Call of Duty4 1.5 patch</title>
<link>http://www.bloodandfire.org/cod/modules.php?name=Downloads&amp;op=getit&amp;lid=7</link>
<description><![CDATA[Description:<br />
This upgrades 1.4 to 1.5 and is for multiplayer.<br />
<br />
Changes: <br />
<br />
Fixed server browser not showing all of the servers<br />
<br />
The &amp;#x22;hold [ ] to steady&amp;#x22; sniper scope hint will only appear if you can use itt<br />
<br />
Fixed game not recognizing IWDs existing if they are all in fs_basepath and none are in the main/ folder<br />
<br />
Made mod scripts able to change stats<br />
<br />
Allow developer_script for mulitiplayer modding<br />
<br />
Fixed map rotation errors with usermaps<br />
<br />
Fixed minimap not showing up in the menu for usermaps<br />
<br />
Mod tools will now work with other languages<br />
<br />
NOTE: patch 1.5 is not compatible with 1.4. You will not be able to find 1.4 servers if you update.]]></description>
<guid isPermaLink="false">7@http://www.bloodandfire.org/cod</guid>
<dc:subject>Call of Duty4 1.5 patch</dc:subject>
<dc:date>2009-07-17T20:38:10-04:00</dc:date>
<dc:creator>Posted by Blood&#x26;Fire COD</dc:creator>
</item>

<item>
<title>Call of Duty4 1.4 patch</title>
<link>http://www.bloodandfire.org/cod/modules.php?name=Downloads&amp;op=getit&amp;lid=6</link>
<description><![CDATA[This v1.4 patch improves mod support, server browser, fixes bullet accuracy, and adds a &amp;#x22;holiday&amp;#x22; version of the Crash multiplayer map.<br />
<br />
CHANGES:<br />
<br />
* &amp;#x22;Winter Crash&amp;#x22;, a holiday version of Multiplayer map &amp;#x22;Crash&amp;#x22;<br />
* Improvements to the server browser<br />
* Fixed some rare bullet accuracy issues for all weapons.<br />
* For server admins: fixed user ban list not working correctly on servers. Ban.txt will be created in the main or fs_game directory<br />
<br />
MOD SUPPORT:<br />
<br />
* In the connect screen, Mods will be identified as&amp;#x22;Mod: [mod name]&amp;#x22;<br />
* Only official IWD files will be read from the main directory. All custom IWD should be placed in a mod directory.<br />
* Fix for reloading several times after connecting to a modded server<br />
* Improved mod.ff support to allow adding game types.<br />
* Fixed an issue with Http redirect downloads.<br />
* &amp;#x22;fs_game&amp;#x22; will be forced to lower case<br />
<br />
INSTALLATION:<br />
<br />
* Download the file below<br />
* Run the installer and make sure its pointed to the installation folder for Call of Duty 4: Modern Warfare]]></description>
<guid isPermaLink="false">6@http://www.bloodandfire.org/cod</guid>
<dc:subject>Call of Duty4 1.4 patch</dc:subject>
<dc:date>2009-07-17T20:36:38-04:00</dc:date>
<dc:creator>Posted by Blood&#x26;Fire COD</dc:creator>
</item>

<item>
<title>Call of Duty 4 1.3 patch</title>
<link>http://www.bloodandfire.org/cod/modules.php?name=Downloads&amp;op=getit&amp;lid=5</link>
<description><![CDATA[The 1.3 patch will also include all previous fixes from previous patches.<br />
<br />
This patch addresses the issue reported by community member Uzi Kidding which now catches some files bypassing the pure client test. In addition this update will set properties so that Anti-lag is always enabled upon map loads, an optimization for Sniper Rifle accuracy at certain distances, as well a fix so text chat between rounds of multi player will no longer cut out at the end. <br />
<br />
INSTALLATION:<br />
<br />
Download the file below<br />
Run the installer and make sure its pointed to the installation folder for Call of Duty 4: Modern Warfare™]]></description>
<guid isPermaLink="false">5@http://www.bloodandfire.org/cod</guid>
<dc:subject>Call of Duty 4 1.3 patch</dc:subject>
<dc:date>2009-07-17T20:34:57-04:00</dc:date>
<dc:creator>Posted by Blood&#x26;Fire COD</dc:creator>
</item>

<item>
<title>COD: World at War 1.4 patch</title>
<link>http://www.bloodandfire.org/cod/modules.php?name=Downloads&amp;op=getit&amp;lid=4</link>
<description><![CDATA[* 3 new Multiplayer maps: Kneedeep, Nightfire, Station!<br />
* Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!<br />
* Improved spawning logic.<br />
* Auto balancing improvements. Players are no longer auto balanced while completing objectives.<br />
* Mods: IWD’s can be placed in the usermaps folder.<br />
* Mods: Hold Breath / Sprint functions as intended.<br />
* Mods: MissingAssets.csv is generated when maps are run with developer set to 1.<br />
* Fixed lag caused by shooting at tanks.<br />
* All rifle grenades fired during the first 15 seconds of Search &#x26; Destroy will be duds.<br />
* Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.<br />
* Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search &#x26; Destroy.<br />
* Martyrdom no longer causes direct impact deaths in Hardcore modes.<br />
* “Bayonet jumping” has been disabled]]></description>
<guid isPermaLink="false">4@http://www.bloodandfire.org/cod</guid>
<dc:subject>COD: World at War 1.4 patch</dc:subject>
<dc:date>2009-07-17T20:32:15-04:00</dc:date>
<dc:creator>Posted by Blood&#x26;Fire COD</dc:creator>
</item>

<item>
<title>COD:World at War 1.3 patch</title>
<link>http://www.bloodandfire.org/cod/modules.php?name=Downloads&amp;op=getit&amp;lid=3</link>
<description><![CDATA[* /record and /demo enabled in MP. * Server Log File improvements, including: o Team Names on Kill loglines. o Round Win and Loss. o Timestamps. o Additional action logging (took flag, destroyed headquarters, planted bomb, etc). * Improved sound initialization for Vista - fixes loss of sound for audio devices set higher than 16 bit 48000 Hz. * Screenshots no longer overwrite each other. * Tweaked autobalance on select game modes.]]></description>
<guid isPermaLink="false">3@http://www.bloodandfire.org/cod</guid>
<dc:subject>COD:World at War 1.3 patch</dc:subject>
<dc:date>2009-07-17T20:30:21-04:00</dc:date>
<dc:creator>Posted by Blood&#x26;Fire COD</dc:creator>
</item>

</channel>

</rss>
